Wednesday, 28 March 2012

Influential Architectural Images


The first image is from Zaha Hadid Architects as is their 'The Chengdu Contemporary Art Centre' and is an interesting form linking many geometries to create a shape which is organic yet broken and seperated in a form of tile/openings reminiscent of scales.


The second image is of the 'Hugo Boss Building' designed by Matteo Thun and partners in Milan. The facade produced by Matteo has an interesting weave geometry produced to link to the idea of a thread used in the Hugo Boss clothing.


The Third image is of the 'Dupli Casa' located south-west of Germany and a work by  J. Mayer H. Architekten in Berlin. I personally like this building as it  is a wonderfull example of connection and fluidity through the interconnected spaces and openings throughout the building. 



Assignment 2 - Sources

1) Architectural Design Based on Parametric Variation and Associative Geometry

"This paper considers the role of the computer for detailed design within the wider architectural design process. The central proposition is that parametric modelling software is invaluable for both preliminary and developed design where there is a need for the definition, manipulation and visualisation of complex geometry"*

Source: http://cumincad.scix.net/cgi-bin/works/Show?_id=472d&sort=DEFAULT&search=complex%20geometry&hits=1383

2) Algebraic Geometry in Architectural Design

"We describe the exploration of the manifold novel shapes found in algebraic geometry and their application in architectural design. These surfaces represent the zero-sets of certain polynomials of varying degrees. They are therefore very structured, coherent and harmonious yet at the same time geometrically and topologically highly complex."*

Source: http://cumincad.scix.net/cgi-bin/works/Show?_id=ecaade2009_157&sort=DEFAULT&search=complex%20geometry&hits=1383

3) Geometric modeling with conical meshes and developable surfaces

"In architectural freeform design, the relation between shape and fabrication poses new challenges and requires more sophistication from the underlying geometry. The new concept of conical meshes satisfies central requirements for this application: They are quadrilateral meshes with planar faces, and therefore particularly suitable for the design of freeform glass structures."*

Source: http://dl.acm.org/citation.cfm?id=1179352.1141941&coll=DL&dl=ACM&CFID=94142505&CFTOKEN=91398282

4) Pyramidal parametrics

"The mapping of images onto surfaces may substantially increase the realism and information content of computer-generated imagery. The projection of a flat source image onto a curved surface may involve sampling difficulties, however, which are compounded as the view of the surface changes."*

Source: http://dl.acm.org/citation.cfm?id=800059.801126&coll=DL&dl=ACM&CFID=94142505&CFTOKEN=91398282

5) A unified architecture for the computation of B-spline curves and surfaces

"In this paper, a novel high-performance architecture for the computation of uniform, nonuniform, rational, and nonrational B-Spline curves and surfaces is presented."*

Source: http://ieeexplore.ieee.org/search/freesrchabstract.jsp?tp=&arnumber=640020&openedRefinements%3D*%26filter%3DAND%28NOT%284283010803%29%29%26searchField%3DSearch+All%26queryText%3Dsurface+architecture

6) On a Class of Random Probability Measures with General Predictive Structure

"In this study, we investigate a recently introduced class of non-parametric priors, termed generalized Dirichlet process priors. Such priors induce (exchangeable random) partitions that are characterized by a more elaborate clustering structure than those arising from other widely used priors"*

Source: http://www.scopus.com/record/display.url?eid=2-s2.0-79955769481&origin=resultslist&sort=plf-f&src=s&st1=parametrics&sid=f_dLtT2lVWDm6HllmpXS-ux%3a70&sot=b&sdt=b&sl=26&s=TITLE-ABS-KEY%28parametrics%29&relpos=12&relpos=12&searchTerm=TITLE-ABS-KEY(parametrics)


*Information Taken from Abstract of Source Page.
^^Sources 1-3: More Technical Aspect of Complex Geometry

Control Sliders

 
The above slider is responsible for the amount of points and size of the objects created.



The above slider on the left controls the size of the cracks which create the space between objects.



The Slider connected to the multiply node above controls the heights of the geometry created.


My final control slider relates to the differing heights and location of these heights within my bounding box.

Assignment 1 Zip File

http://www.gamefront.com/files/21478384/3377356+KurtisBosley+-+BENV2426+A1.zip

Saturday, 24 March 2012

Experimentation Throughout Design





The above images are a collection of experimentation which occurred throughout my design process.

Completed Grasshopper File + Image of Graph



Draft Poster


Unfortunately my initial draft poster was lost along with my USB but my new poster I am very happy with showing where my text will be, title blocks and posible locations of my iterations and main picture.

Wednesday, 21 March 2012

Assignment Iterations



Student Suggested Tutorials:

The first tutorial that I thought would be helpful was from Jing Liu Source: http://www.parametric-modeling.net/index.php/component/content/article/2-rhino-grasshopper/11-voronoi-box The above is the resultign flowgraph from the voronoi box.



The Second tutorial was from Kangyi Tang with details on setting up a random point grid which is similar to what I need for the beginning of my project. Source: http://www.grasshopper3d.com/forum/topics/random-point-grid?commentId=2985220%3AComment%3A552303&xg_source=activity The above image shows how I have integrated this tutorial into my project with the top left showing a random set of points created.

Grasshopper Inspiration:

To help through the last week of this assignment in grasshopper some inspiration was necessary, which I found through many site with the highlights seen below.


The above youtube is by two belgian architecture students’ research project.



Source: http://alexwebb.files.wordpress.com/2010/11/voronoiexample1.jpg. The above image shows a point set reconstruction which is dependent on a set of points which then create curves which are projected onto a surface.


Source: http://alexwebb.files.wordpress.com/2010/11/tutorial01splash2sm1.png  This geometry was created with the use of the flowAlongSrf command and was put into my inspiration due to the clean nature of the design. Not cluttered or confusing just a simple, clean design.




Source: The above images show a tower created by the flowgraph below and the different iterations of the tower.

Monday, 19 March 2012

Experimentation: Assignment Progress


To update my progress, I have been able to complete the voronoi stage of my integration but currenlty struggling to add a new set of components which I hope will create different heights for my voronoi shapes. I am also researching ways to make the voronoi shapes colour the larger parts of the integration opposed to the 'crack' shapes. 

Thursday, 15 March 2012

Experimenation: Assignment Progress


My current idea to represent the below images of the dry, cracked earth is to create a random set of points which are fed into a bounding box which will then use the voronoi function to break the surface of the bounding box up into shapes which will represent these images. To show the size of the cracks an offset component will be added to increase the size of the lines through the square section. Im hoping that the use of random points will create a more realistic view of this. The third set of graph is the voronoi graph doubled as im hoping to add this into the other function as a way to show the different cracks and sizes throughout that surface.

Voronoi Graph


The idea of the above flowgraph is to take a bunch of points, feed them into a bounding box then use the voronoi component to split the box up into shapes which are defined by the points. The curve component has been added as a way to change the resulting shape within the voronoi.

Wednesday, 14 March 2012

Tutorial 5: Attractors


A simple graph used to test the use of attractors. The graph shows a series of points created then formed into cones with the height set at 2, the point created with the sphere is then fed into the same distance component as the first series of points and as the sphere moves so does the heights of the cones.

Tutorial 4: Use of the Image Sampler


The image sampler tutorial which I found after Jeremy drew my attention to this compenent was relatively simple but works on the principle that little circles are created in a rectangular grid which then forms the image within the image sampler.

Tuesday, 13 March 2012

Theme: Arid Lands and the Desert

Sources -
1) http://maps.unomaha.edu/Maher/STEP07/supportinfo/cracks.html
2) http://www.windows2universe.org/earth/geology/fault.html

Extra Images -



I have moved away from my intial desire to pursue something focusing on the geometry of water
surfaces and aesthetic of waves and shapes created by the  ocean as i am more intrigued by
the aesthetic and geometry which is formed through the surface cracks found in many arid, desert
lands. The cracks which form as a result of the lack of water experienced in these desert areas
will offer me inspiration whilst creating my grasshopper iteration.

Tutorial relating to theme for practice:



Image of completed Tutorial:


Wednesday, 7 March 2012

Tutorials # 1

Tutorial 1 Flowgraph:
Tutorial 2 Flowgraph:

Insirational Images:


I chose this image as it has an appealing geometric aspect through the rise of the water in the middle and then surrounding circles enclosing the main rise of water. This could offer some interesting modelling ideas through grasshopper which will be continually explored.
 
I wanted to find something very different to others which could offer a different approach to the task, I found this through a salmon fillet which has many intricate details and geometric aspects which could work as an inspiring starting point for my assignment.

This crystal bunch has very intesting geometric aspects which could be a great starting point for my task. The different sizes of crystals could be used to create diffrent geometric forms within grasshopper.